Legends:Oblivion Gate
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Oblivion Gate Creature (Portal) |
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Card Set | Jaws of Oblivion | ||
Availability | Created | ||
Magicka Cost | 3 | ||
Attribute | Neutral | ||
Power | 0 | Health | 4 |
Rarity | Common | ||
Level 1: Immune to Silence. Permanently Shackled. When you summon a Daedra, give it +0/1. Level 2: Immune to Silence. Permanently Shackled. When you summon a Daedra, give it +1/1. Level 3: Immune to Silence. Permanently Shackled. When you summon a Daedra, give it +1/1. Daedra you summon cost 1 less. Level 4: Immune to Silence. Permanently Shackled. When you summon a Daedra, give it +1/1. Daedra you summon cost 1 less. When you summon a Daedra, give it a random keyword. Level 5: Immune to Silence. Permanently Shackled. When you summon a Daedra, give it +1/1. Daedra you summon cost 1 less. When you summon a Daedra, give it two random keywords. |
Oblivion Gate is a common Neutral creature card.
Each time you Invade while an Oblivion Gate is already in play, it receives +0/+2. If you have multiple Oblivion Gates at the same level, Invading will upgrade the gate in the right-most lane. If you have multiple gates in the same lane, Invading will upgrade the left-most gate in that lane. Oblivion Gates will return to level 1 when they leave play or are copied.
Notes[edit]
- The magicka cost of the card was increased from 0 to 3 in patch 2.15.
- Oblivion Gate can apply three different card effects:
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- On the first level it applies a +0/+1 buff named "Precursor".
- On the second and next levels it applies a +1/+1 buff named "Shock Troop".
- On the fourth and next levels, Oblivion Gate also applies one or more (up to eight) keywords, which applies one effect named "Deadlands' Influence".